![]() Power-Aware Computing, Kluwer Academic/Plenum Publishers, 2002. Et2: A Metric for Time and Energy Efficiency of Computation. Thesis, California Institute of Technology, caltechCSTR:2002.010, 2002. Pénzes, Energy-delay Complexity of Asynchronous Circuits. IEEE Transactions on Computer-aided Design of Integrated Circuits and Systems 2 (1983), no. Horowitz, Signal delay in RC tree networks. ![]() Caltech CS Tech report caltechCSTR:2001.008, 1995. Koh, Simultaneous Driver and Wire Sizing for Performance and Power Optimization. Symposium on Low Power Electronics, October 1994, pages 8-11. Low Power Design Methodologies, Kluwer Academic/Plenum Publishers, 1996. Chenming Hu, Device and Technology Impact on Low Power Electronics.Tamaru, An Iterative Gate Sizing Approach with Accurate Delay Evaluation. Fujita, LP based Cell Selection with Constraints on Timing, Area and Power Consumption. Specks, Optimization of high-speed CMOS logic circuits with analytical models for signal delay, chip area, and dynamic power dissipation. Proceedings of the 1985 International Conference on Computer-aided Design, Nov. J.P.Fishburn, A.E.Dunlop, TILOS: A posynomial approach to transistor sizing.D.P.Marple, Transistor size optimization in the Tailor layout system.P.E.Gill, W.Murray, M.H.Wright, Practical Optimization.12th Great Lakes Symposium on VLSI, New York, USA April, pp. Martin, Energy-Delay Efficiency of VLSI Computations. IEEE Journal of Solid-State Circuits, August 1997. Horowitz, Supply and threshold voltage scaling for low power CMOS. Information Processing Letters, 77, 2001. Martin, Towards an Energy Complexity of Computation. Proceedings of the 17th Conference on Advanced Research in VLSI, IEEE Computer Society Press, p164-181, 1997. The Design of an Asynchronous MIPS R3000 Microprocessor. Martin, Andrew Lines, Rajit Manohar, Mika Nyström, Pénzes, Robert Southworth and Uri Cummings. ![]() Yes, you can see more of the city and traverse the nearby area far easier, but everything else feels clunky. Capturing Pokemon is difficult, it is really hard to hit a curve ball, especially when the Pokemon is further away. ![]() The game is obviously not optimized for Landscape mode.
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